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I’m guessing that elemental properties will increase damage a lot against monsters with weaknesses to it. Sacrament: add holy property to party members attack. As damage is not my focus, 0 points in Zaibas and all the points on the other stuff. So Daino is here to allow us to overcome this problem. I’m maximizing it because I don’t want to have a long cast delay to ress my party members, and I don’t want them to die again as soon as they come back.ĭaino: Yeah, buf limit may suck. Ressurection: OMG YES! Although the FS should not let the party members die, sometimes it happens. Anyway, seems useful and there is nothing better to put points now. For now I would rather increase my party def and atk.īlessing: More attack, but probably useless to magic users on your party (if it buffs magic attack as well it will be pretty neat).
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I may change my mind about this skill once I have a better idea of how bulky the bosses are. And targeting the enemy may be more useful for PvP/Bosses. I mean, I think they would rather have more def or atk. Monstrance: Dex doesn’t seem to be something most of your party will enjoy the buff.
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Getting some more points on physical def is fun, but useless against magic attack.
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In the real game, with focus towards PvP, I would put 5 points here and 4 in Safety Zone.Īspersion: I’m not sure about this one. Avoiding getting the HP low is safer than relying on healing when the HP gets low.ĭeprotected Zone: My iCBT focus is more on PvM, so I don’t care about maximizing this skill, since I don’t like debuffing monster during normal leveling. Safety Zone: Although Heal is the primary skill for the FS, this one should be used first. With 1 point you will cure your party with the same efficacy as if it had 5 points. Heal: Basic FS skill, your first skill to start supporting right away.Ĭure: Increasing this beyond 1 only increases the damage of the skill, which is NOT the FS goal. EDIT 1.a: I am adding a explanation for the skill a picked:
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